The touch screen has four distinct displays, each corresponding to a specific programming task: SELECT, CONTROL, RECORD and PLAY. Each task is shown on the Task Bar at the bottom of the screen. Enter a task screen by touching its icon.
When a task is chosen, (in this case SELECT), addition options are available. In this case they are TYPE, GROUPS, TOOLS, RECENT and SETTINGS. Touching one of those will change the tools in the toolbar located just above the task bar.
These are examples of the four task screens.
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SELECT |
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CONTROL |
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RECORD |
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PLAY |
SELECT is used
to choose lights for programming. Pick lights by touching them individually,
multi-selecting with the Shift key, or by using Groups. SELECT
also accesses tools to patch lights into the Fixture
Grid, set each light’s DMX start address, label individual lights
and, optionally, associate a light with a specific gel. You can also see
detailed information about a light, what personality is set, who is controlling
it and where it's recorded by pressing the Info
button.
CONTROL provides tools
to change the intensity , color
,
position
and shape
attributes
of the selected lights, and to activate effects. If no lights
are selected in the Fixture Grid, the CONTROL icon will be grayed out
(inactive).
RECORD stores lighting looks into Memories or Cues. RECORD also allows specific lights or their attribute details to be saved as separate Groups or Libraries for reuse.
PLAY recalls stored looks, either through sliders (Memories) or Playlists (Cues). PLAY also provides access to BLIND editing of saved looks and to the editing of the name, timing and other attributes of Memories and Cues. PLAY | SCHEDULE allows automated Playlist operation using the clock or astronomical events such as sunset, based on locale and time.