Memory Bump Button Modes

 

There are five different modes for Memory Bump buttons. They can be set when you Record the Memory or by editing button_edit.png the Properties of a Memory in PLAY | MEMORIES. The five modes are:

 

bump_mom.png
Momentary

The Memory is active only while the button is pressed.

bump_tog.png

Toggle

Press to recall the Memory.  Press again to release the Memory.

bump_rad.png

Radio

When several buttons are configured as part of a Radio Group, only one button and its Memory may be active at any time. Radio Groups may be named and each Memory Page may have multiple Radio Groups.

bump_tim.png

Timed

On press, Memory will fade in, then delay the specified amount of time before fading out.

bump_disabled.png

Disabled

Disables the button.  The Memory is still controlled by the fader.

 

You can add Actions to do things like run cues or chases when a button is pressed or released.