uber_tool_artboards_play_scenes.png Play Memories

The Memories available for playback are shown across the top of the screen, as indicated by a label and a yellow level indicator.  

PlayMemorySlidersCog.png

 

Changing Memory Pages

Further Memory Pages are available for selection from the tool bar. If the desired Memory Page is not see, press More...

PlayMemoryPageToolbar.png

 

Banking Within a Memory Page

Each Memory Page may hold up to 400 Memories which you can reach by touching the banking arrowsuber_tool_artboards_Page-Active.pnguber_tool_artboards_Page+Active.png.

 

Editing a Memory's Properties

When a Memory location is selected, the location’s outline will turn red and the Memory’s playback timings and bump button configuration are shown in the information area below the faders. Press EDIT button_edit.png. Make the changes to the  timings, Memory Bump Buttom Modes or Memory Priorities as desired then press Done programming_artboards_OK.png.  

 

Moving and Copying Memories

Once in Edit, you may also rearrange the order of the Memories by drag-and-dropping the Memory to a new location.  To copy the Memory, press and hold Shift button_shift.png prior to dragging the Memory to its new location.

 

Deleting a Memory

  1. Select the Memory outlining it in red.
  2. Press the Edit button_edit.png.
  3. Touch the delete icon at the top of the Memory rectangleuber_tool_artboards_do_not_enter.png. A second DELETE button will appear. Touch DeleteCue.png to confirm you want the Memory deleted, or the Cancel icon to back out.

html_help_contents.png NOTE

By default, sliders only play back Memories when the PLAY task is active.  To change the default, so sliders always playback Memories, go to SETUP | SYSTEM | GENERAL and change “Sliders Always Run Memories” to ‘Yes’. Then when in SELECT, the Pin will be blue button_pin_blue.png showing sliders are running Memories. When set to 'No', the sliders are capturing lights' intensities and the pin is red button_pin_red.png.